Thanks for letting me know, Gordon.  I can certainly understand how
complex such a schema would be, but then how does a tool, FlexBuilder
or anything else, know that an MXML file is valid at design time?  Or
must I wait until runtime to find errors?

Or simply write the UI in ActionScript?

Neil


--- In [email protected], "Gordon Smith" <[EMAIL PROTECTED]> wrote:
>
> We no longer provide a schema for MXML. The language was designed to be
> easily written by a human and isn't well-suited to being described in a
> schema -- it's too loosy-goosy in terms of what can nest inside what,
> whether you write a property as an attribute or child tag, etc.The
> schema we offered for Flex 1.5 was so large it didn't perform well and
> it was pretty much unmaintainable and inextensible so with Flex 2.0 we
> stopped providing one.
>  
> - Gordon
> 
> ________________________________
> 
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of neilac3333
> Sent: Tuesday, April 03, 2007 9:38 AM
> To: [email protected]
> Subject: [flexcoders] MXML Schema
> 
> 
> 
> I am new to Flex and looking for the XML Schema document that defines
> the structure of an MXML document. I have found a schema at the
> following URL:
> 
> http://falkensweb.com/mxml2.xsd <http://falkensweb.com/mxml2.xsd> 
> 
> However, according to XMLSpy, this schema is not well-formed and
> therefore not valid. Can you please point me to where Adobe has posted
> the correct schema?
> 
> Thanks very much.
>


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