It possible to serialize a custom object (with custom objects inside),
save it to a text file, load the file and create objects?
class ModelLocator{
public var linksTypes:ArrayCollection= new ArrayCollection([
new LinkType("1","Cause"),
new LinkType("2","Conséquence"),
new LinkType("3","Autre")
]);
public var autors:ArrayCollection=new ArrayCollection([
new Autor("Louise","Robitaille")
]);
}
-----------------------------
I want...
var obj:ModelLocator = new ModelLocator();//create object
serialize(obj,"filename.dat");//serialize and save all object in
var obj2:ModelLocator = unserialize("filename.dat");//reload object