Hello, The flash.media.Sound class has a length property that says it contains the length of the current sound in milliseconds.
1) Is this the best, most accurate way to determine a sound length? 2) If so, do i need to wait for a certain amount of the track to be loaded and playing before accessing it and getting a correct value? 3) Is there an event to monitor that will tell me when a sound begins to play? If so, what is the event? Thanks.

