Hello,

The flash.media.Sound class has a length property that says it
contains the length of the current sound in milliseconds.

1) Is this the best, most accurate way to determine a sound length?
2) If so, do i need to wait for a certain amount of the track to be
loaded and playing before accessing it and getting a correct value?
3) Is there an event to monitor that will tell me when a sound begins
to play?  If so, what is the event?

Thanks.


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