I'm wondering how to dynamically access the properties of an object. I've already looked into flash.utils.describeType, which does provide a list of accessors of an object. What I'd like to be able to do is iterate through that list, and obtain the value of each accessor (if the property is readable, that is).
One way I was thinking of doing this was to invoke flash.utils.getDefinitionByName on the class name + the accessor name, hoping that this would return a function object that I can invoke on the target object (this is how I would do this in Java, for instance). However, this doesn't seem to work, as I'm getting an error message to the effect that the property, e..g, myclass.myProperty, is not defined. Any suggestions would be appreciated. Thanks, -- Frank

