I'm wondering how to dynamically access the properties of an object. I've 
already looked into 
flash.utils.describeType, which does provide a list of accessors of an object. 
What I'd like to 
be able to do is iterate through that list, and obtain the value of each 
accessor (if the 
property is readable, that is). 

One way I was thinking of doing this was to invoke 
flash.utils.getDefinitionByName on the 
class name + the accessor name, hoping that this would return a function object 
that I can 
invoke on the target object (this is how I would do this in Java, for 
instance). However, this 
doesn't seem to work, as I'm getting an error message to the effect that the 
property, e..g, 
myclass.myProperty, is not defined. 

Any suggestions would be appreciated. 

Thanks, 

-- Frank


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