Is there a reason you couldn't subclass or customize DownloadProgressBar and specify it in the preloader option of mx:Application? If the animation slows down while the app inits, you can try incrementally creating the componets in the first screen of the app.
________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Giles Roadnight Sent: Monday, April 16, 2007 12:40 AM To: [email protected] Subject: [flexcoders] Flex Prelaoder: Swfloader Hi All I am building a preloader to load our large flex app - the prelaoder displays some information and has some alpha tweens. The initial way I did that was to load the main swf directly into a hidden swf loader object. When the pre-loader tweens had finished the load bar and tween objects were removed and the swf loader object made visible. The problems with this method were that the initial animation on the main swf was missed as it occured when the swf was not visible. Also when the main swf loads it uses up a lot of processing power which affects the tweens in the preloader. The second way I have attempted this is by initially loading the main swf into a URLLoader object. When the prelaoder tweens have finished I then load the same url into the swfLoader object. This means that we get the initial animation on the main swf and the prelaoder alpha tweens are not affected. The downside is that there is a blank page for half a second or so as the main swf laods from the cache into the swf loader. Is there a better way of doing this? Perhaps I can use the data laoded by the URLLoader directly to load the main swf into the swfloader? Thanks.

