Don't know if its this that u mean,but...
the "name" attribute on laszlo is equivalent to "id"on flex.
the "dataset" on laszlo is more or less equivalent than "httpservices"
on flex, but the databindings are very diferent. In fact, i do prefer
the way laszlo handle databinding, but, its my opinion (and probably is
one of the reason that laszlo is heavier).
datapointers dont have equivalent in flex. U have to connect it "by
hand". (edit.text = datareturned.text or something like that..)
animators in laszlo is something like effects on flex. expecially the
Move effect. In flex you have a set of effects to handle some kind of
attributes, diferent from laszlo that u can use"animator" to handle all
kind of atributes. (but, i think flex is more powerfull than laszlo
because there are a lot of effects classes ready to work).
view in laszlo == canvas in flex.
Box are exactly the same.
LzFocus singleton in laszlo is focusmanager in flex. The other
singletons do exists too. (keyboard and system)
command tag in laszlo dont have equivalent in flex. You need to
implement your own using the keyboard singleton.
alert is exactly the same.
debugwindow dont exist, but u can use trace() to throw values on
console. Also in flexbuilder you have more or less the same funcionality
than debugwindow.
well... in the end my opinion ( *my opinion* ) is that flex is way
better. Far more stable ( even than laszlo 3.3.4 ), better classes
organizations, better tools and AS3 is far more powerfull than laszlo
ecmascript.
before, i was working jumping from one bug to another. Today i barely
find one.
- Luís Eduardo.
Andrew escreveu:
> I've been living in the Laszlo world for a few years now, and coming
> around to Flex has been pretty jarring. While the languages are
> somewhat similar, I keep bumping into differences and am kind lost in
> kinda "grokking" Flex. Anyone know enough about both to post a comment
> like "It's like Laszlo only with namespaces and a stricter scripting
> language" or something like that?
>
>