If flush() is asynchronous, and there's no acknowledgement when the
data has been sent (which is weird), then you'll have to build this
into your application-level protocol. Send an acknowledgement from the
server for every "packet" received.

On 4/23/07, Tim <[EMAIL PROTECTED]> wrote:
> Well, no, *flush* isn't a blocking options, but to be fair, it really
> can't be in flash because of it's threading model.
>
> What this means is that everytime you write data, it goes into an
> invisible buffer you have no visibility into and eats up memory until
> you exceed its limits and then pow! - it just dies.
>
> There is no way to write a robust application that uploads lots of
> data on the network.
>
> Flash needs to send an event which acks that data has been written.
>
> --- In [email protected], "Manish Jethani"
> <[EMAIL PROTECTED]> wrote:
> >
> > From looking at the API docs, my guess is that flush() is a blocking
> > operation that returns only when it's complete. If for some reason the
> > flush fails, it'll throw an I/O error. You could verify this by
> > writing a large amount of data to the buffer, calling flush() and then
> > pulling the plug on your machine.
> >
> > The docs don't say anything about the size of the buffer though.
> >
> > On 4/22/07, Tim <[EMAIL PROTECTED]> wrote:
> > > Any chance anyone well connected wants to discuss this?  It's a pretty
> > > serious issue and really impairs the binary socket API, at least for
> > > uploading large amounts of data.
> > >
> > > --- In [email protected], "Tim" <tshephard@> wrote:
> > > >
> > > > Is there a way to get a progress event on a socket write (flush)?
> > > >
> > > > Right now, the way I understand it, if you write data to a
> socket you
> > > > have no way of knowing when the data has completely been flushed.
> > > >
> > > > This is a problem if you're writing a lot of data, because you could
> > > > blow that buffer .. guessing the bandwidth (eg: by testing it)
> isn't a
> > > > great solution either, for example, if you're on a wireless laptop
> > > > that bandwidth may fluctuate and your original guess might be wrong.
> > > >
> > > > I guess you could continue to test the bandwidth connection, but
> that
> > > > seems a bit unfortunate.  Might be my only resolution here, though.
> > > >
> > > > Cheers,
> > > >
> > > > Tim.
> > > >
> > >
> > >
> > >
> > >
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