Not sure if this will help, but have you looked at Ely Greenfield's SuperImage 
Component?

http://www.quietlyscheming.com/blog/2007/01/23/some-thoughts-on-doubt-on-flex-as-the-best-option-orhow-i-made-my-flex-images-stop-dancing/

Adam

  ----- Original Message ----- 
  From: vitcheff 
  To: [email protected] 
  Sent: Tuesday, May 08, 2007 8:39 PM
  Subject: [flexcoders] Image Component Nightmare


  Hi all,
  What I'm trying is to achieve is to have a thumbnails bar with some
  images in it, which, when clicked, should display the corresponding
  large version in a Canvas.

  I'm doing this through AS3 in UIComponent-based class. There is an
  Image component instance which is placed in a Canvas instance. What
  I'm trying to do is scale the image down to the canvas's size and then
  provide a slider to zoom it in/out.

  What makes me crazy is that I have to scale image.content instead of
  the image itself and after that make a ton of magic when trying to
  figure what the width and height of the image is, to be able to center it.

  Although the content is scaled down, image.width remains unchanged,
  and working with the content's size still brings some unexpected
  behaviour in.

  Is there something bad about my approach. Handling a simple image
  shouldn't be that freaking hard. Do I miss something?

  Thanks in advance!



   

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