It sounds like you already know this, but take a look at the DragManager
class if you haven't already.  Otherwise, the function you're looking for is
flash.display.BitmapData.draw().

Daniel Freiman
nondocs <http://nondocs.blogspot.com>

On 5/9/07, Mark Ingram <[EMAIL PROTECTED]> wrote:

   Hi, is it possible to create a bitmap from one or more display
components?



e.g. I have a HBox control which consists of an image and a label. When I
drag the HBox I want it to drag with the image and the associated label.
Dragging the image is easy – but how do I make it look like I'm dragging the
actual HBox?



In my example I have an accordion control, which contains rows of HBoxs
(which contain an image, then a label). How can I make it look like I am
dragging the individual HBox?



Thanks,



Mark







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