It sounds like you already know this, but take a look at the DragManager class if you haven't already. Otherwise, the function you're looking for is flash.display.BitmapData.draw().
Daniel Freiman nondocs <http://nondocs.blogspot.com> On 5/9/07, Mark Ingram <[EMAIL PROTECTED]> wrote:
Hi, is it possible to create a bitmap from one or more display components? e.g. I have a HBox control which consists of an image and a label. When I drag the HBox I want it to drag with the image and the associated label. Dragging the image is easy – but how do I make it look like I'm dragging the actual HBox? In my example I have an accordion control, which contains rows of HBoxs (which contain an image, then a label). How can I make it look like I am dragging the individual HBox? Thanks, Mark

