Have a flag set on KeyDown and unset on KeyUp. If KeyDown gets called and the flag is true you have the case you're looking for. It will be a little more complicated than this because of things like the control/shift keys, and i'm not sure what happens if the user hits two keys simultaneously. To deal with these issues you could also save what key was pressed last. If it's the same key as the current key down, then it means the person is still pressing that key.
Daniel Freiman nondocs <http://nondocs.blogspot.com> On 5/9/07, Matt <[EMAIL PROTECTED]> wrote:
I am currently listening for KeyboardEvent.KEY_DOWN and this works fine for what I'm trying to do so long as someone doesn't hold down the key. Is there any way to capture typematic repeats on a key? This is for a TextInput component. I'm extending TextInput to create a custom component with functionality for up and down arrows. These won't throw a CHANGE event so I can't do any fancy footwork there. Any ideas?

