Check the documentation on the flash.display.Loader class, that will get you what you need.
// Now what? // Do I create a new class and associate it with the bytes // and then add it as a child to my container? // SWFHolder.addChild( ? ); The above comment would be replaced by something like (from the top of my head): var loader:Loader = new Loader(); loader.loadBytes(swfBytes); SWFHolder.addChild(loader); Greetz Erik

