Thanks, yeah I saw that but I'm not sure how to now add this Class
to the textArea component.
So here's my Class (just like he had) -
package com
{
import mx.controls.TextArea;
import flash.text.TextLineMetrics;
public class AdvancedTextArea extends TextArea {
public function AdvancedTextArea() {
super();
}
// The default size is the size of the text plus a
10 pixel margin.
override protected function measure():void {
super.measure();
// Calculate the default size of the control based
on the
// contents of the TextArea.text property.
var lineMetrics:TextLineMetrics = measureText(text);
// Add a 10 pixel border area around the text.
measuredHeight = measuredMinHeight =
lineMetrics.height + 10;
}
}
}
Now how do I get this on the MXML?
<mx:TextArea id="businesscase" width="100%" editable="false"
selectable="false" borderStyle="none"/>
Thanks
--- In [email protected], "Alex Harui" <[EMAIL PROTECTED]> wrote:
>
> See this thread:
>
>
>
> ________________________________
>
> From: [email protected]
[mailto:[EMAIL PROTECTED] On
> Behalf Of Mark
> Sent: Tuesday, September 11, 2007 10:34 AM
> To: [email protected]
> Subject: [flexcoders] dynamic textArea sizing
>
>
>
> Is there a way for the textArea to size its Height to fit the
text, as
> apposed to setting a height in pixels? I don't want the scroll
bars
> and it's no good for printing.
>
> Any examples out there?
>
> Thanks,
> Mark
>
>
>
>
> Using the Textfield made the trick I also set to off the scroll
policies
> so they wouldn't show
> Thanks
> Terius
>
> Alex Harui wrote:
> >
> > measureText doesn't know how to wordwrap.
> >
> > I would try: set the .text on the textField, set the textField's
width
> > to explicitWidth-10, and return the textHeight + 10 as the
measuredHeight
> >
> > -----------------------------------------------------------------
-------
> >
> > *From:* [email protected]
[mailto:[EMAIL PROTECTED]
> > *On Behalf Of *Guillermo Villasana
> > *Sent:* Tuesday, September 11, 2007 6:50 AM
> > *To:* [email protected]
> > *Subject:* [flexcoders] How to make TextArea resize to fit
content
> >
> > Hello, I have been searching around to find out how to make
htmlText (or
> > Text if is used instead of htmlText) in TextArea to resize in
height so
> > that it won't make a scroll.
> > This is what I was able to understand to achive the problem and
> > generated this class:
> >
> > <code>
> > package myclases
> > {
> > import mx.controls.TextArea;
> > import flash.text.TextLineMetrics;
> > public class AdvancedTextArea extends TextArea
> > {
> > public function AdvancedTextArea() {
> > super();
> > }
> >
> > // The default size is the size of the text plus a 10 pixel
margin.
> > override protected function measure():void {
> > super.measure();
> >
> > // Calculate the default size of the control based on the
> > // contents of the TextArea.text property.
> > var lineMetrics:TextLineMetrics = measureText(text);
> > // Add a 10 pixel border area around the text.
> > measuredHeight = measuredMinHeight = lineMetrics.height + 10;
> > }
> > }
> > }
> > </code>
> >
> > then I use it in an action script like this:
> >
> > <code>
> > pTextArea=new AdvancedTextArea();
> > pTextArea.invalidateSize();
> > pTextArea.width=300;
> > pTextArea.text="a very very long text that should wrap around in
a
> > 300px width Text Area. This text is dynamic....;"
> > myCanvas.addChild(pTextArea);
> > </code>
> >
> > Still the TextArea will not resize it's height and the scrollbar
> > appears, what am I doing wrong? How can I resize the pTextArea
after the
> > Text or htmlText property is set?
> >
> > Thanks for any help
> > Terius
> >
> >
>
>
>
> --
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