A sprite has width and height, so normally you can fill the whole thing in with
beginFill(0xFF0000) //red drawRect(0, 0, width, height); endFill(); ________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Claudia Barnal Sent: Friday, September 14, 2007 8:47 AM To: [email protected] Subject: Re: [flexcoders] Fill outline of a Sprite Hi Alex, I appreciate your help, but could you be a bit more explicit? As far as I know, the beginFill requires you to assign the shape by using the lineTo subsequently. In my case I don't have all the coordinates of the lines of the shape. Thanks, Claudia On 9/14/07, Alex Harui <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> > wrote: Flash.graphics.beginFill ________________________________ From: [email protected] [mailto: flexcoders@ <mailto:flexcoders@> yahoogroups.com <http://yahoogroups.com> ] On Behalf Of Claudia Barnal Sent: Friday, September 14, 2007 7:21 AM To: [email protected] Subject: [flexcoders] Fill outline of a Sprite Hi, How can I fill the outline of Sprite? I have Sprites with different shapes, but only the outline. And I want to give the shapes a background color. In Flash you can do something like a fill with the Paint Bucket Tool... but how can you do that in ActionScript? Any pointers? Thanks, Claudia

