> You will notice the image quality is good when running as a flex app,
> but completely unusable as an AIR app. This is not a large image -
> 2878x1863. The inability to handle large images is another problem
> altogether :(

Not sure why you're seeing a difference between AIR and Flex (I would
assume they're both using the Flash Player, but I guess AIR uses a
special build of the Flash Player to ease security issues). Hopefully
someone else can address the AIR issue.

Looking at the specific image, though, I would urge you to use a
different format for your image data. For high-resolution B&W imagery
(grayscale is just masking the reduced resolution) you should either
use a specialized renderer (store the image as a ByteArray at either
1-bit or 8-bit depending on the zoom level you want, then render out
tiles manually), or if you can get the data in this format from the
source, store it as vectors (mxmlc can compile SVG into vector shapes
in an SWF, and you can probably find a vector to SVG converter for
whatever the originating SVG format is).

Troy.

Reply via email to