as projects do not use flex framework and it is the framework that dispatches this event
________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Pavel Zabelin Sent: Thursday, October 04, 2007 3:23 AM To: [email protected] Subject: [flexcoders] FlexEvent.CREATION_COMPLETE doesn't work Hi All. I create simple AS project: package { import flash.display.Sprite; import mx.events.FlexEvent; public class S01_CreationCompleteHandle extends Sprite { public function S01_CreationCompleteHandle() { super() addEventListener(FlexEvent.CREATION_COMPLETE,init); } public function init():void { trace("init()"); } } } but function init() doesnt call. Where I mistake? -- pazaal

