as projects do not use flex framework and it is the framework that
dispatches this event

________________________________

From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Pavel Zabelin
Sent: Thursday, October 04, 2007 3:23 AM
To: [email protected]
Subject: [flexcoders] FlexEvent.CREATION_COMPLETE doesn't work



Hi All.

I create simple AS project:

package {
import flash.display.Sprite;

import mx.events.FlexEvent;

public class S01_CreationCompleteHandle extends Sprite
{
public function S01_CreationCompleteHandle()
{
super()
addEventListener(FlexEvent.CREATION_COMPLETE,init);
}

public function init():void
{
trace("init()");
}
}
}

but function init() doesnt call. Where I mistake?

-- 
pazaal


 

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