Looks like you're adding the click handler to the entire document/application.
Most mouse events bubble, so if you add a listener to the parent in your handler it will see it after you handle it. ________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Ashley Sent: Monday, November 05, 2007 1:49 PM To: [email protected] Subject: [flexcoders] Event issue. Please help. I'm having a huge problem with my state change event firing a later mouse click event. I have a button that when clicked it calls a method (play()) that adds a state changed listener and changes the state. The state changed listener then calls a method readyGame() and adds a mouse listener. The problem is that the mouse even is fired right after the state changed event, without any user input. Can anyone help me figure out what the event stack is doing and how I can fix this? <mx:SetEventHandler target="{BtnMulitplayer}" name="click" handler="play()"/> private function play():void { addEventListener(StateChangeEvent.CURRENT_STATE_CHANGE, stateChangeHandler); currentState = "GameState"; } private function stateChangeHandler(event:StateChangeEvent):void { if (event.newState == "GameState") { readyGame(); PhaseText.text = "Click to start game."; addEventListener(MouseEvent.CLICK, startGame); } else if (event.oldState == "GameState") { removeEventListener(StateChangeEvent.CURRENT_STATE_CHANGE, stateChangeHandler); } }

