Both is possible.

However, in our practice we try to test as much as possible.
The call to a cairngorm command is rather difficult to test,
whereas you can easily test if a ciarngorm event is dispatched
by adding a listener to the CairngormEventDispatcher.

Cheers
Ralf.



On Nov 16, 2007 12:34 PM, Yigit Boyar <[EMAIL PROTECTED]> wrote:
>
>
>
>
>
>
> hi all;
>  i work in a project which includes the implementation of a RIA
>  application in which the user will generate an XML based on an XSD
>  defined language using drag&drops and etc. (user never sees the xml).
>
>  at first, we developed a code generator using AIR that takes the XSD and
>  generates vo's, commaders, events,model & controller. so we just hand
>  coded the views. and the demo was very successful.
>
>  now the second phase of the project came and there are huge differences
>  in the XSD, so we had to handcode additional things into commanders,
>  which violated the auto-generation approach and resulted in some bugs &
>  inefficiency. then we decided to upgrade the code generator to create
>  more clever commanders and more specific events.
>
>  we have an important debate here for which we need suggestions, so i'm
>  presenting you our question.
>
>  when an event is being handled, there may be need to do some more things
>  which is done by another commander and has a specific event. in such a
>  situation,
>  -- should the commander call the other commander just creating the event
>  and sending it to the other's execute method
>  or
>  --should the commander create the event and just dispatch.
>
>  the second is the normal way for the cairngorm specs but the first is
>  much more efficient.
>  so which one do you suggest?
>
>  thnks.
>
>  p.s. commanders are specific to VO's a a commander just edit's it's VO's
>  data on the model.
>  



-- 
Ralf Bokelberg <[EMAIL PROTECTED]>
Flex & Flash Consultant based in Cologne/Germany

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