So I'll be stepping out of my league a bit on this project and if
anyone from the Flash games world has some advice I'd appreciate it :)

If you were making a large world with lots of people/objects on your
tile area I'm assuming a few things
1) you dont want to create n objects for everything in the world and
only want those that are visible to the player created
2) you need to write some custom 'engine' that can detect if an object
should be created so its visible to the player
2b) I'm pretty certain there isnt an event/something built in to say
'hey im visible you should create me on the stage' in Flex
3) you'll want to create objects just a bit outside of the players POV
so they are ready when the scrolled area comes to them
4) should I keep those objects created after the player has passed
that area (he can go back of course) or should I define either some
max objects or max range before they are destroyed and do my own
garbage collection


If theres any websites, blogs, books you'd recommend I would appreciate it

Thanks in advance

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