Look into the Transform and Matrix classes and DisplayObject.transform property.
flash.geom.Matrix flash.geom.Transform I'm pretty sure that if you google Matrix + as3 that you'll get plenty of samples. ----- Original Message ----- From: "shemeshkale" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, January 13, 2008 7:49 AM Subject: [flexcoders] Re: changing a container's registration point.. how? RIGHT, but that's cheating... it is not really moving the reg' point but instead moving the container... this cause some problems with consistency... but i guess is my only option. --- In [email protected], "Alex Harui" <[EMAIL PROTECTED]> wrote: > > IMHO, you "can't". The Flex layout subsystem assumes everything is > top-left registered. If you do your own layout or don't care about > layout issues, you can simply shift everything up so that 0,0 is the > bottom left and you are drawing in to -y coordinates. That's all that > regpoint means. -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/flexcoders/join (Yahoo! ID required) <*> To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

