UIComponent does not map its width/height to the bounds of what you draw. Therefore the Panel doesn't know that it has size and doesn't correctly know when to clip it or how to layout according to its size. You could write a subclass that does map width/height to those bounds.
________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Merrill, Jason Sent: Thursday, January 17, 2008 12:27 PM To: [email protected] Subject: [flexcoders] Drawn objects acting as children to components? Subject sums it up, but to clarify, I'm using the draw API in AS# (Sprite.graphics methods) to draw dynamically draw objects in sprites inside a panel holding a UIComponent: i.e. networkBrowser.graphics.drawCircle(100, 100, 50); and then in MXML: <mx:Panel id="networkBrowserPanel" width="100%" height="100%" layout="absolute" title="Network" > <mx:VBox horizontalAlign="left"> <mx:UIComponent id="networkBrowser" /> </mx:VBox> </mx:Panel> it works great. However, since the panel's width is intentionally 100% and height 100% so that when the browser window is resized, the panel resizes accordingly, the problem I have found with using the draw methods is that the objects that are drawn don't act like children of the Panel or Vbox components. For example, when you resize the browser and the panel re-sizes, the drawn graphics do not move- in fact, if you resize the panel enough, the graphics can appear OUTSIDE the panel. Also, naturally I would like the graphics to be masked by the panel's canvas, so that if the graphics are scaled up, they don't appear outside the Panel, and if there is a lot of graphics drawn which extend outside of the Panel's canvas, scrollbars will automatically appear. I can post an image if that helps to show the problem. Thanks for any help, I'm sure this has been covered before, but I couldn't locate it in the archives. Jason Merrill Bank of America GT&O L&LD Solutions Design & Development eTools & Multimedia Bank of America Flash Platform Developer Community

