If the loaded swf was published for Player 9, then you can talk to it directly. Otherwise, localConnection is probably best.
________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Guillermo Villasana Sent: Friday, February 08, 2008 1:18 PM To: [email protected] Subject: Re: [flexcoders] How to remove an swf completely This then must be in the flash I am loading? or is it possible to send a command from flex to the flash swf file? Alex Harui escribió: > > > If you can, design your child to cancel the sound when the child is > removed from the display list (REMOVED_FROM_STAGE event) > > > > ---------------------------------------------------------- > > *From:* [email protected] <mailto:flexcoders%40yahoogroups.com> > [mailto:[email protected] <mailto:flexcoders%40yahoogroups.com> ] > *On Behalf Of *Guillermo Villasana > *Sent:* Friday, February 08, 2008 10:50 AM > *To:* [email protected] <mailto:flexcoders%40yahoogroups.com> > *Subject:* [flexcoders] How to remove an swf completely > > > > How can I remove an swf including the sound it has in it? I have a > canvas and I use RemoveAllChildren on the canvas and then I add a new > swf, the problem is that the sound stays. > Thanks > Terius > >

