"left" and "right" are *styles* of UIComponent and all subclasses - not *properties* - so really nothing funky happenin' here ;)
You can use getStyle and setStyle if you want to access/change them dynamically. --- In [email protected], "Josh McDonald" <[EMAIL PROTECTED]> wrote: > > Well, when I have left="20" and right="20" defined in the MXML for a > component, it's doing something funky, as they're not properties of the > Component objects, and I'm just trying to figure out exactly what it's doing > so I can replicate it in the most efficient way possible. I'm sure there's a > better way to express what I'm interested in than simply "anchor system", > but I can't really think of it :) > > -Josh > > On Feb 9, 2008 5:03 AM, Tracy Spratt <[EMAIL PROTECTED]> wrote: > > > What do you mean by "anchor system"? > > > > Tracy > > > > > > ------------------------------ > > > > *From:* [email protected] [mailto:[EMAIL PROTECTED] *On > > Behalf Of *Josh McDonald > > *Sent:* Thursday, February 07, 2008 8:54 PM > > *To:* [email protected] > > *Subject:* [flexcoders] Shortcut to generate bindings for left="foo" > > right="foo" etc? Or styles? > > > > > > > > Hi guys, > > > > Is there some sort of shortcut method to programmatically generate the > > bindings to emulate the anchor system that you have access to when you're > > defining your GUI in MXML? If not, what exactly does the MXML->AS compiler > > generate? I'd like to be doing things "the right way". > > > > Or, is it simply done with styles? > > > > -Josh > > > > -- > > "Good people will do good things, and bad people will do bad things. But > > for good people to do bad thingsthat takes religion." > > > > :: Josh 'G-Funk' McDonald > > :: 0437 221 380 :: [EMAIL PROTECTED] > > > > > > > > -- > "Good people will do good things, and bad people will do bad things. But for > good people to do bad thingsthat takes religion." > > :: Josh 'G-Funk' McDonald > :: 0437 221 380 :: [EMAIL PROTECTED] >

