"left" and "right" are *styles* of UIComponent and all subclasses -
not *properties* - so really nothing funky happenin' here ;)

You can use getStyle and setStyle if you want to access/change them
dynamically.

--- In [email protected], "Josh McDonald" <[EMAIL PROTECTED]> wrote:
>
> Well, when I have left="20" and right="20" defined in the MXML for a
> component, it's doing something funky, as they're not properties of the
> Component objects, and I'm just trying to figure out exactly what
it's doing
> so I can replicate it in the most efficient way possible. I'm sure
there's a
> better way to express what I'm interested in than simply "anchor
system",
> but I can't really think of it :)
> 
> -Josh
> 
> On Feb 9, 2008 5:03 AM, Tracy Spratt <[EMAIL PROTECTED]> wrote:
> 
> >    What do you mean by "anchor system"?
> >
> > Tracy
> >
> >
> >  ------------------------------
> >
> > *From:* [email protected]
[mailto:[EMAIL PROTECTED] *On
> > Behalf Of *Josh McDonald
> > *Sent:* Thursday, February 07, 2008 8:54 PM
> > *To:* [email protected]
> > *Subject:* [flexcoders] Shortcut to generate bindings for left="foo"
> > right="foo" etc? Or styles?
> >
> >
> >
> > Hi guys,
> >
> > Is there some sort of shortcut method to programmatically generate the
> > bindings to emulate the anchor system that you have access to when
you're
> > defining your GUI in MXML? If not, what exactly does the MXML->AS
compiler
> > generate? I'd like to be doing things "the right way".
> >
> > Or, is it simply done with styles?
> >
> > -Josh
> >
> > --
> > "Good people will do good things, and bad people will do bad
things. But
> > for good people to do bad things—that takes religion."
> >
> > :: Josh 'G-Funk' McDonald
> > :: 0437 221 380 :: [EMAIL PROTECTED]
> >   
> >
> 
> 
> 
> -- 
> "Good people will do good things, and bad people will do bad things.
But for
> good people to do bad things—that takes religion."
> 
> :: Josh 'G-Funk' McDonald
> :: 0437 221 380 :: [EMAIL PROTECTED]
>


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