Global is bad and went directly against OOP. To do it right, you want your component to broadcast an event, and the other componet to listen for that event and then call another method when the event is heard.
Jason Merrill Bank of America GT&O L&LD Solutions Design & Development eTools & Multimedia Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GT&O Innovative Learning Blog <http://sharepoint.bankofamerica.com/sites/ddc/rd/blog/default.aspx> and & subscribe <http://sharepoint.bankofamerica.com/sites/ddc/rd/blog/_layouts/SubNew.a spx?List=%7B41BD3FC9%2DBB07%2D4763%2DB3AB%2DA6C7C99C5B8D%7D&Source=http% 3A%2F%2Fsharepoint%2Ebankofamerica%2Ecom%2Fsites%2Fddc%2Frd%2Fblog%2FLis ts%2FPosts%2FArchive%2Easpx> . ________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of dsds99 Sent: Friday, February 22, 2008 1:42 PM To: [email protected] Subject: [flexcoders] as3 global variables - no more Yes, using global variables was easy solution to referencing movieclips from anywhere. I'm trying to link up my play button to play the selected track in a listbox. The two components are in separate classes. one solution is that in my main class I pass a reference of the listbox to my playbutton. Are there alternative solutions to this...Better OOP practice.

