There is a chapter in the ActionScript 3 Design Patterns book on this
topic that is good.
-Mike Chabot
On Tue, Mar 11, 2008 at 11:06 PM, andrii_olefirenko <[EMAIL PROTECTED]> wrote:
>
>
>
>
> i don't know about best practices but it's quite easy to implement
> package test
> {
> import flash.utils.Dictionary;
>
> public class SingletonManager
> {
> private static const instances:Dictionary = new Dictionary;
>
> public static function getInstance(clazz:Class):Object
> {
> if (!instances[clazz])
> {
> instances[clazz] = new clazz;
> }
> return instances[clazz];
> }
>
> }
> }
>
> Also you could take a look at slightly complex implementation in Flex
> - mx.core.Singleton
>
> Also you would probably need to force users of your class not to use
> public constructor.
> It could be easy done with following (extract)
>
> private static var iExists:Boolean;
> public function MyClass()
> {
> if (iExists)
> {
> throw new Error("My only instance already exists!");
> }
> iExists = true;
> }
>
> Regards,
> Andrii Olefirenko
>
>
> --- In [email protected], "Dominic Pazula" <[EMAIL PROTECTED]> wrote:
> >
> > I'm attempting to write singleton manager for my application. I've
> > seen numerous ways for this to be done. I traced through how the
> > BrowserManager and the PopUpManager are implemented. (For the record,
> > I tried, and failed, to copy how BrowserManager is implemented).
> >
> > Does anyone know what the best practices are on creating this type of
> > class? Any gotchas to look out for?
> >
> > Thanks
> > Dominic
> >
>
>
>
>