You might be better off writing a setter function and using
[Bindable("someEvent")].  That's how virtually every property in the
framework is implemented.

 

________________________________

From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Dmitri Girski
Sent: Thursday, March 13, 2008 12:18 PM
To: [email protected]
Subject: [flexcoders] Re: Flash component in Flex

 

Thanks Alex!
I did and it kind of works there. But I am trying to implement a
behavioursimilar to RadioButton, when you set a property selected =
true from Flex, component should catch this event and change its
state, but I can't find anything similar to PropertyChange event to
listen to. 

Dmitri.

--- In [email protected] <mailto:flexcoders%40yahoogroups.com>
, "Alex Harui" <[EMAIL PROTECTED]> wrote:
>
> As long as you've put [Bindable] metadata on the properties.
> 
> 
> 
> ________________________________
> 
> From: [email protected] <mailto:flexcoders%40yahoogroups.com>
[mailto:[email protected] <mailto:flexcoders%40yahoogroups.com>
] On
> Behalf Of Dmitri Girski
> Sent: Thursday, March 13, 2008 8:59 AM
> To: [email protected] <mailto:flexcoders%40yahoogroups.com> 
> Subject: [flexcoders] Flash component in Flex
> 
> 
> 
> Hi folks,
> 
> I've created a component in Flash CS3 using Flex Component Kit and I
> am wondering - is it possible to use data binding to component
> internal variables?
> 
> I.e. if I draw a custom radio button in Flash and I want to have
> similar functionality as Flex RadioButton has - 
> 
> <mx:RadioButton
> selected="{something-something}" />
> 
> Thanks!
> 
> Dmitri.
>

 

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