When using bitmaps, you simply have to define the scale9 it in the css like
so:
Button {
upSkin: Embed("/assets/skins/button/Button_upSkin.png",
scaleGridLeft="10", scaleGridTop="10",
scaleGridRight="12", scaleGridBottom="12");
padding-left:0;
padding-right:0;
}
In any case, in flash it's extremely important to watch out to properly
place your registration point.
On Fri, Mar 14, 2008 at 12:01 AM, Kyle Neath <[EMAIL PROTECTED]> wrote:
> Well, it took me a long time of random searching but I did finally
> answer my questions. For the record, here's what I found.
>
> 1. This happened because my top/left marker was a bit off (you can see
> the star icon in the top/left of the scale9 image). It was creating
> some false negative left margin on the skin.
>
> 2. This happens because scale9 in flash does not apply to any bitmaps
> embedded (even if they are inside a movieclip!). This is a huge
> problem, and dissapointing to say the least.
>
> 3. Nope, stretching was occuring because I was using bitmaps, not
> native flash illustration tools.
>
>