create an array property textInputs to hold the references to the
dynamically create TextInputs. Then use code like this:
for(var o:uint = 0; o < NumText; o++)
{
textInputs[o] = new TextInput();
textInputs[o].width=356,
textInputs[o].text="Text Goes Here";
someComponent.addChild(textInputs[o]);
}
You can then refer to a particular textInput as textInputs[n]
You need to do the addChild to actually add the TextInputs to the user
interface.
--- In [email protected], Ary <[EMAIL PROTECTED]> wrote:
>
> hi guys :)
>
> i know its possible, but i just dont know how ...
> i want to make several text input programmatically,
> number of text input created is based on certain
> variable, and has to be to be unique, need to access
> the component later on.
>
> here is a chunk of the code (get
>
> for(var o:uint = 0; o < NumText; o++)
> {
> curItem = "sTextInput"+ o.toString();
> var this[curItem]:sLabelTextInput = new
> sLabelTextInput();
> sTextInput.id=("txtTemplate"+(o)),
> sTextInput.width=356, sTextInput.text="Text Goes
> Here";
> //sTextInput.setStyle('fontFamily',
> 'Verdana'), sTextInput.setStyle('fontSize', 11);
>
>
> }
>
>
>
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