I have a Flash application that is 99.9% .as files. There is no timeline
etc.

 

The only code that exists in the flash file is this

 

import com.cogstate.engine.Engine;

var engine:Engine = new Engine();

 

Which fires the whole thing up.

 

Now it uses sounds and animations of movie clips, in fact a lot of movie
clips, one for each card in a deck.

 

I now need to wrap a data UI around it, and thought of taking the whole
thing and porting it to Flash 3.

 

Is this a good / dumb idea.

 

How do I get the movie clips for each card into Flex, can I use the same
tweening classes etc.

 

Should I use Sprites instead of Movie Clips. Any help or suggestions would
be appreciated.

 

Regards

Dale Fraser

 

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