I have a Flash application that is 99.9% .as files. There is no timeline etc.
The only code that exists in the flash file is this import com.cogstate.engine.Engine; var engine:Engine = new Engine(); Which fires the whole thing up. Now it uses sounds and animations of movie clips, in fact a lot of movie clips, one for each card in a deck. I now need to wrap a data UI around it, and thought of taking the whole thing and porting it to Flash 3. Is this a good / dumb idea. How do I get the movie clips for each card into Flex, can I use the same tweening classes etc. Should I use Sprites instead of Movie Clips. Any help or suggestions would be appreciated. Regards Dale Fraser

