Hi All, I've been trying to get a sound to play when a VideoDisplay (playing an FLV) hits a cue point, and have been seeing very sporadic results: sometimes the sound plays, sometimes it doesn't. I've tried the following approaches: embedding the MP3, using a SoundEffect, invoking mysound.play(), setting a SoundChannel object to mysound.play(), and have had the same inconsistent results with all.
My FLVs have audio, so I'm guessing that some kind of race condition is occurring, although I've heard the FLV audio playing concurrently with the MP3, so I'm not sure what to think about that. Does this behavior sound familiar to anyone? Any guesses as to what I'm doing wrong? Thanks in advance! -Eugene

