Hi All,

I've been trying to get a sound to play when a VideoDisplay (playing an FLV)
hits a cue point, and have been seeing very sporadic results: sometimes the
sound plays, sometimes it doesn't.  I've tried the following approaches:
embedding the MP3, using a SoundEffect, invoking mysound.play(), setting a
SoundChannel object to mysound.play(), and have had the same inconsistent
results with all.

My FLVs have audio, so I'm guessing that some kind of race condition is
occurring, although I've heard the FLV audio playing concurrently with the
MP3, so I'm not sure what to think about that.

Does this behavior sound familiar to anyone? Any guesses as to what I'm
doing wrong?

Thanks in advance!

-Eugene

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