Hi! I have a Sprite which has a Sprite child which I am drawing some things on. I want to have a gradient at one place so I have the members...
[Embed(source="8x31VertGradient.png")] private var VerticalGradient8x31 : Class; private var m_verticalGradient8x31 : BitmapAsset; ...and do this in the constructor: m_verticalGradient8x31 = new VerticalGradient8x31(); When I want to use the bitmap I do this: g.beginBitmapFill (m_verticalGradient8x31.bitmapData, null, true, false); g.drawRect (1, 2 + m_allowedYSize, m_screenWidth - 2, 31); g.endFill (); It does however only work when I drawRect(0,0,somewidth, 31). When I offset "down", it's like the bitmap stays and it pads with white instead. Could anyone please hit me in the head with the clue-stick here? Best regards, Marcus

