Couldn't you just extend the timer class and just add a new property?


--- In [email protected], "markgoldin_2000"
<[EMAIL PROTECTED]> wrote:
>
> I probably could while I haven't done that yet.
> The reason I was asking this question is:
> Let's say I want to a Timer:
> timer:Timer = new Timer(1000);
> timer.addEventListener(TimerEvent.TIMER, processSomething);
> private function processSomething(event:TimerEvent):void 
> {
>      // do some processing
> }
> In order to let processSomething access anything from the process 
> that creates Timer in a first place I have to create a bunch or 
> vars. "visible" in processSomething function. While technically it 
> should work but still I would prefer dealing with properties and 
> parameters and not with vars. I was thinking to add some props. to 
> Timer and doing event.target.newPropName to acceess them.
> 
> 
> --- In [email protected], "Alex Harui" <aharui@> wrote:
> >
> > You can use a Dictionary to associate data with the Timer.
> > 
> >  
> > 
> > ________________________________
> > 
> > From: [email protected] 
> [mailto:[EMAIL PROTECTED] On
> > Behalf Of Tracy Spratt
> > Sent: Tuesday, April 22, 2008 10:09 AM
> > To: [email protected]
> > Subject: RE: [flexcoders] Add property to an object at run time
> > 
> >  
> > 
> > Most clases in AS3 do not allow this.
> > 
> > Tracy
> > 
> >  
> > 
> > ________________________________
> > 
> > From: [email protected] 
> [mailto:[EMAIL PROTECTED] On
> > Behalf Of markgoldin_2000
> > Sent: Tuesday, April 22, 2008 10:52 AM
> > To: [email protected]
> > Subject: [flexcoders] Add property to an object at run time
> > 
> >  
> > 
> > Can a property be added to a Flex object (Timer) at the run time?
> > 
> > Thanks
> >
>


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