Thanks for the reply Todd.  What about processing the event though?  For 
example if I 
have:

foo.addEventListener(MouseEvent.MOUSE_DOWN, processResult);

But I want to define processResult so that I can pass it a number or an object, 
how do I 
use Custom events?  The even I'm want to listen for is the moue down event.  
When I 
define this listener, I know the value I want to associate with that event.  
Later on, I won't 
know it so that when processResult gets called, it needs that extra parameter 
to work.  I'm 
a bit confused about how to use the custom event there, since I won't be the 
one 
dispatching it.



--- In [email protected], "twcrone70" <[EMAIL PROTECTED]> wrote:
>
> Create a custom event that has a field or fields that hold your
> parameter(s).  When you create the event for dispatching you can then
> add the parameter(s) and since that event is passed in to the handler
> method, you will have the parameter(s) in the event instance.
> 
> >>>
> package mypkg
> {
>    import flash.events.Event;
> 
>    /**
>     * Custom event that holds extra data.  Insipred by Cliff Hall's
> PureMVC framework
>     * and usage of Notifications.
>     *  
>     * @author Todd Crone
>     */
>    public class CustomEvent extends Event
>    {
>       /**
>        * The data associated with the event. 
>        */
>       public var body:Object;
>       
>       /**
>        * Constructor.
>        *  
>        * @param type
>        *    The event type.
>        * @param body
>        *    The body for this custom event.
>        * @param bubbles
>        *    Whether or not this event bubbles up the component
> hierarchy or not.
>        * @param cancelable
>        *    Is this event cancelable by a listener.
>        */
>       public function CustomEvent( type:String, 
>                                    body:Object, 
>                                    bubbles:Boolean = false, 
>                                    cancelable:Boolean = false )
>       {
>          super( type, bubbles, cancelable );
>          
>          this.body = body;
>       }
>       
>    }
> }
> 
> <<<
> 
> Hope this helps!
> 
> - Todd
> 
> 
> --- In [email protected], "netdeep" <deepnet@> wrote:
> >
> > 
> > I need to pass a parameter to a function using actionscript. 
> However by default, all you can 
> > pass are events to the function called by an eventlistener.  I know
> this is easy to do in MXML, 
> > but can it be done in actionscript?  The documentation has this to
> say about it:
> > 
> > "Because the second parameter of addEventListener() is a function,
> you cannot specify 
> > parameters of that function in the addEventListener() call. So, to
> pass additional parameters 
> > to the listener function, you must define them in the listener
> function and then call the final 
> > method with those parameters."
> > 
> > But what does it mean to "call the final method with those
> parameters".  No examples are 
> > given.  Could someone give me a quick example of how this is done?
> >
>



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