> [Bindable("someEvent")] then you can control what happens inside the setter.Ah, so if specify the event name, then "bindable" truly is just metadata, no code-generation, right? That sounds like the info I was looking for... Troy.
> [Bindable("someEvent")] then you can control what happens inside the setter.Ah, so if specify the event name, then "bindable" truly is just metadata, no code-generation, right? That sounds like the info I was looking for... Troy.