Hi,
I use as3 + sdk + FlashDevelop to do swf:s, currently trying Flexbuilder
as I eventually would like to start using mxml.
I am not completely sure how coordinates and sizes work. Say that I have
a root Sprite 100x100 large; a child Sprite at x:50,y:50 of size 50x50.
It seems that flash calculates a viewport of the child sprite and
maximizes it to fit into the 50x50. So if the child sprite only contains
a 10x10 bitmap, this bitmap will be rendered of size 50x50 in the root
sprite.
The root sprite did seem to bahave like this too until I got the advice to
this.stage.scaleMode = StageScaleMode.NO_SCALE;
this.stage.align = StageAlign.TOP_LEFT;
In short, I've managed to confuse myself gravely and wonder if any has
any reading suggestions?
Thanks!
Marcus