Hello! I am currently a bit clueless regarding using Flex components. I am currently trying to port a .NET component to Flex. Only I have some problems. In a simplified form the problem is that I am trying to add childs to the component. The idea is to use public method to add nodes to the component. The code could be:
var node: MyNode = new MyNode(); node.width = node.height = 125; myComponentInstance.addNode( node ); The addNode-method is basically contains: public function addNode( node: MyNode ): void { _nodeContainer.addChild( DisplayObject(node) ); invalidateDisplayList(); } The _nodeContainer is a Sprite class which gets created in the overriden createChildren-method. Now I would be expected that the MyNode-instance (which just draws a simple rectangle 125x125) would be shown. Sadly enough, this is not the case. Does anyone know what should be done to get this working? Yours, Weyert de Boer