- the charts are in modules, optimized for the single host
This sounds the most reasonable.

If the modules need to be loaded into another shell they can be
re-compiled for that purpose.

I have each module in its own project and run the deploy build via ant.



--- In flexcoders@yahoogroups.com, "Richard Rodseth" <[EMAIL PROTECTED]> wrote:
>
> I'd appreciate some input on my module strategy.
> 
> I'm working on a charting application with a requirement that
> individual charts be embeddable as "widgets" on arbitrary pages.
> 
> I already have the bulk of the code in libraries, so have some freedom
> to explore different packaging.
> 
> I had originally thought that it would make sense to create a module
> for each chart, and two separate "hosts", one  main application and
> one widget host. I understand that I would have to use RSLs and
> framework caching to keep the module size down. Frankly, I'm a little
> wary of that given the time constraints, and also because it depends
> on the later player.
> 
> Another approach was to just build a different application SWF for
> each widget and modularize only when the main app becomes too large.
> 
> Now I am considering the following:
> 
> - the host is a single SWF with two states (widget and full). It loads
> either one, or several modules based on runtime config
> - the charts are in modules, optimized for the single host
> - the single app and multiple modules are in one project, so I can
> optimize for that app in Flexbuilder (though we do have continuous
> integration set up too)
> 
> The only downside I can think of is that if the "full" state of the
> app has a lot of code besides the module code, the size of the widget
> download will be larger than it needs to be. On the other hand, it
> would allow the full app to be embedded as a widget, since the UX
> would be determined at runtime. And I suppose the "full" host state
> could itself be modularized.
> 
> Comments? Thanks in advance.
>


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