SWFLoader doesn't get going until you addChild it. If you use flash.display.Loader, you might be able to load w/o addChild
________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of flexawesome Sent: Saturday, May 17, 2008 3:16 PM To: [email protected] Subject: [flexcoders] Re: a simple question of BitmapData Hi there, I have updated the code ( enabled line5 ) and get the duplicate copy of gif file. Is there a way to prevent to use addChild but still can get the copy of the image? Cheers http://www.privatepaste.com/29lCTCERRY <http://www.privatepaste.com/29lCTCERRY> --- In [email protected] <mailto:flexcoders%40yahoogroups.com> , "flexawesome" <[EMAIL PROTECTED]> wrote: > > Hi there, > > do you know how can I use it to duplicate the image? It seems doesn't > work. any ideas? > > Thank you > > loader = new SWFLoader(); > loader.addEventListener(Event.COMPLETE, Bitmapdata) > > loader.source = "http://us.i1.yimg.com/us.yimg.com/i/us/nt/ma/ma_tech- <http://us.i1.yimg.com/us.yimg.com/i/us/nt/ma/ma_tech-> > grp_1.gif" > //addChild(loader); > > > private function oBitmapdata(e:Event):void > { > > var img:Image = new Image(); > var data:BitmapData = Bitmap(loader.content).bitmapData; > var bitmap:Bitmap = new Bitmap(data); > > img.addChild(bitmap) > > addChild(img); > > } >

