Yes, the movie clip has its own timeline. It's AS3.

I thought the movie clip is a symbol and I can just embed it as the
livedocs show: "...symbol='movieClipName')]". I guess since the MC is
the first frame of the scene, and that's the only frame of the scene,
gotoAndPlay(1) doesn't do anything because the MC's timeline is still
at the end. So the issue now is changing the MC timeline.

--- In [email protected], "Battershall, Jeff"
<[EMAIL PROTECTED]> wrote:
>
> Sounds like you need to dig a little deeper into the .fla file to find
> out what script is executing when the button is pressed. That movie clip
> may have its own timeline that you need to access. What AS version is
> being used?
> 
> Jeff
> 
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of kenny14390
> Sent: Thursday, May 29, 2008 2:38 PM
> To: [email protected]
> Subject: [flexcoders] Re: Replaying an Embedding SWF
> 
> 
> I didn't make it but I have the .FLA file. The first frame is just a
> movie clip with a button in it. When the button is pressed, the movie
> clip plays. Do I need to set the movie clips timeline to 1? How can I
> access this specific component? I tried to embed the symbol using...
> 
> [Embed(source="assets/Tile_Flip_Front.swf", symbol="button_mc_break")]
> 
> ...but I get a couple of errors. Is there a valid way to do this?
> 
> --- In [email protected], "Battershall, Jeff"
> <jeff.battershall@> wrote:
> >
> > Do you know if the animation is in fact done via timeline?  If it is 
> > not, gotoAndPlay(1) isn't going to do you much good.
> > 
> > Jeff
> > 
> > -----Original Message-----
> > From: [email protected] [mailto:[EMAIL PROTECTED] 
> > On Behalf Of kenny14390
> > Sent: Thursday, May 29, 2008 2:23 PM
> > To: [email protected]
> > Subject: [flexcoders] Re: Replaying an Embedding SWF
> > 
> > 
> > I got the AS:
> > 
> > (tileFront.content as MovieClip).gotoAndPlay(1);
> > 
> > However, the SWF is still not visible after it has already run.
> > 
> > 
> > --- In [email protected], "kenny14390" <kenny14390@> wrote:
> > >
> > > I searched this topic and actually found your blog post about it. 
> > > It's
> > 
> > > still a bit unclear how to access the timeline. Do you get the 
> > > content
> > 
> > > property of the SWFLoader instance, cast that to a MovieClip, then
> > > access the MC's root property? I cannot access the timeline in this 
> > > way.
> > > 
> > > --- In [email protected], "peterent" <pent@> wrote:
> > > >
> > > > Once the SWF has been loaded you can access its root timeline
> > > through the loader's content.
> > > > Having the root timeline will let you execute the function:
> > > gotoAndPlay(1) - making the SWF
> > > > move the playhead back to the first frame and start playing it
> > > > again. --peter
> > > > 
> > > > --- In [email protected], "kenny14390" <kenny14390@> 
> > > > wrote:
> > > > >
> > > > > I've got a SWF file that is embedded in the Flex app. When the
> > SWF is
> > > > > clicked, it does an animation and fades away. How can I get the
> > SWF to
> > > > > revert to its default state? I've tried resetting the source of
> > > > > the SWFLoader to the same SWF file, but it does not load. I've 
> > > > > also
> > tried
> > > > > creating a second SWFLoader with the same source, but there must
> > > > > be something preventing the same file from being loaded more
> than 
> > > > > once. The only way the SWF starts over is when the entire app is
> 
> > > > > reloaded. What can I do? I could modify the FLA itself or the
> Flex
> > > implementation.
> > > > >
> > > >
> > >
> > 
> > 
> > 
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