Gordon, 

thanks for writing back. I have been digging through this code, and it
looks lie my original theory is wrong. the css is being defined. The
issue I have is this is a custom TabBar and the first tab is suppose
to have a different style than the others and that style definition is
breaking somewhere.

Again thanks for responding.

Jeff

--- In [email protected], "Gordon Smith" <[EMAIL PROTECTED]> wrote:
>
> > Flex 3 however it does not.
> 
>  
> 
> How does it fail? When you put
> 
>  
> 
>     backgroundColor: #FFFFFF
> 
>  
> 
> in CSS and execute
> 
>  
> 
>     var backgroundColor:Number = getStyle("backgroundColor")
> 
>  
> 
> what value does this var get set to? It should be 16777215.
> 
>  
> 
> Gordon Smith
> 
> Adobe Flex SDK Team
> 
>  
> 
> ________________________________
> 
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of Body Works Studio
> Sent: Thursday, June 05, 2008 3:47 PM
> To: [email protected]
> Subject: [flexcoders] Please help graphics.beginFill and css issue
> 
>  
> 
> Hi all,
> 
> came across an issue with our custom tab skin. while drawing the
> shapes we pull the colors from our css. the colors are stored like
> 
> backgroundColor: #FFFFFF
> 
> we then call the style via 
> 
> var backgroundColor:Number = getStyle( "backgroundColor" );
> 
> then we fill our shape 
> graphics.beginFill( backgroundColor, backgroundAlpha );
> 
> now in flex 2 this worked fine. In Flex 3 however it does not. I did
> some testing and if I hardcode backgroundColor:
> 
> var backgroundColor:Number = #FFFFFF;
> 
> the fill still doesnt work. Now if I change the var to a uint and
> modify the value to comply
> 
> var backgroundColor:Number = 0xFFFFFF;
> 
> the skin renders. Now here is my issue. css does not recognize
> 0xFFFFFF. Any ideas what I am doing wrong, or what I can do to get
> this to work with Flex 3?
> 
> thanks your your time
> 
> Jeff
>


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