It makes sense when dealing with concurrent programming, but Flash is single threaded and you won't have a case where multiple threads are task switching and simultaneously executing functions. Every function call and event handler in flex is basically "in-lined" and will execute to completion.
On Mon, Jun 9, 2008 at 5:11 PM, robbarreca <[EMAIL PROTECTED]> wrote: > Sorry, I must have not explained well. The race condition I'm talking > about exists here: > > thread 1: calls load() and say someFlag gets set to 1; > thread 2: calls load() and someFlag is set to 2; > thread 1: the first load is complete and handleComplete() is called, > but someFlag is set to 2 when the value I want is 1. > > I want to attach a copy of the value of someFlag to the event so in > handleComplete() I could call event.target.someFlagCopy and always get > the value that was set in *that* thread's load() call. > > Does that make any sense? > > -R > > > --- In [email protected] <flexcoders%40yahoogroups.com>, "Daniel > Gold" <[EMAIL PROTECTED]> wrote: > > > > does determineFlag() do some asynch service call? If so you need to > wait and > > raise an event or update a var in a model and listen for changes > that way. > > Otherwise your determineFlag() method will run to completion before the > > loader.loadSomeStuff() line is executed, Flash is single threaded > for user > > code execution so you shouldn't have a race condition there > > > > On Mon, Jun 9, 2008 at 3:55 PM, robbarreca <[EMAIL PROTECTED]> > > wrote: > > > > > Say I have two functions load() and handleComplete(event:Event). > Right > > > now to get custom data to handleComplete I do something like this > > > > > > private var someFlag:uint = 0; > > > > > > function load() { > > > loader.addEventListener(handleComplete); > > > someFlag = determineFlag(); > > > loader.loadSomeStuff(); > > > } > > > > > > function handleComplete(event:Event) { > > > trace(someFlag); > > > } > > > > > > But if I call this super fast, someFlag is gonna be wrong. I've seen a > > > method where you can add an anonymous function somehow, but I'm pretty > > > sure that even faced the same race condition problem. What is the > > > *proper* way to go about this? > > > > > > > > > > > > > >

