To all those suggesting FlashDevelop... yes, if I were using Windows
I'd be using it, no doubt. But I'm on a Mac. I've been using TextMate
and love its editing, but miss code-completion and automatic imports,
etc.

Troy.

On Thu, Jun 12, 2008 at 9:32 PM, Fajar S <[EMAIL PROTECTED]> wrote:
> if you using a Widows you can try flashDevelop its free IDE for Flash, Flex
> and other related programming language. http://www.flashdevelop.org/
>
> Fajar Sylvana
> New Media & Motion Graphic Artist
> http://fajarsylvana.wordpress.com/
>
>
> --- On Fri, 6/13/08, Hemadri S <[EMAIL PROTECTED]> wrote:
>
> From: Hemadri S <[EMAIL PROTECTED]>
> Subject: Re: [flexcoders] Using Flex as a Flash IDE
> To: [email protected]
> Date: Friday, June 13, 2008, 2:46 AM
>
> Hey Troy,
>
> Using FlexBuilder 3 to debug & edit Flash CS3 projects Check out this link
> http://hemadri. info/tutorials/ FlashCS3FlexBuil der3Demo. htm
> --
> Hemadri
>
> On Fri, Jun 13, 2008 at 1:07 AM, thirtyfivemph <troy.gilbert@ gmail.com>
> wrote:
>>
>> So, I've been doing some contract work lately that requires that I use
>> Flash instead of Flex (the deliverables have to be FLAs that they can
>> hand off the designers to re-skin, publish, etc.). Surprise, surprise,
>> I'm finding the Flash IDE to be a little less than ideal.
>>
>> Does anyone have any recommendations (or any blog posts to point me
>> at) that may describe a pretty functional setup where
>> building/publishing is done and Flash but editing of AS3 is done in
>> Flex? I wish Adobe would just do a clean integration between the two
>> (you know, something like a preference in Flash to designate Flex as
>> the IDE instead of its built-in IDE) -- it'd certainly sell more
>> copies of the two!
>>
>> Troy.
>>
>
>
> 

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