To all those suggesting FlashDevelop... yes, if I were using Windows I'd be using it, no doubt. But I'm on a Mac. I've been using TextMate and love its editing, but miss code-completion and automatic imports, etc.
Troy. On Thu, Jun 12, 2008 at 9:32 PM, Fajar S <[EMAIL PROTECTED]> wrote: > if you using a Widows you can try flashDevelop its free IDE for Flash, Flex > and other related programming language. http://www.flashdevelop.org/ > > Fajar Sylvana > New Media & Motion Graphic Artist > http://fajarsylvana.wordpress.com/ > > > --- On Fri, 6/13/08, Hemadri S <[EMAIL PROTECTED]> wrote: > > From: Hemadri S <[EMAIL PROTECTED]> > Subject: Re: [flexcoders] Using Flex as a Flash IDE > To: [email protected] > Date: Friday, June 13, 2008, 2:46 AM > > Hey Troy, > > Using FlexBuilder 3 to debug & edit Flash CS3 projects Check out this link > http://hemadri. info/tutorials/ FlashCS3FlexBuil der3Demo. htm > -- > Hemadri > > On Fri, Jun 13, 2008 at 1:07 AM, thirtyfivemph <troy.gilbert@ gmail.com> > wrote: >> >> So, I've been doing some contract work lately that requires that I use >> Flash instead of Flex (the deliverables have to be FLAs that they can >> hand off the designers to re-skin, publish, etc.). Surprise, surprise, >> I'm finding the Flash IDE to be a little less than ideal. >> >> Does anyone have any recommendations (or any blog posts to point me >> at) that may describe a pretty functional setup where >> building/publishing is done and Flash but editing of AS3 is done in >> Flex? I wish Adobe would just do a clean integration between the two >> (you know, something like a preference in Flash to designate Flex as >> the IDE instead of its built-in IDE) -- it'd certainly sell more >> copies of the two! >> >> Troy. >> > > >

