Does anyone know of a way to connect a VideoDisplay or Video object to a
locally created ByteArray as opposed to a NetStream source?  or perhaps how
to sub-class NetStream in order to manually feed bytes from a ByteArray to
the Video object?
Essentially what I want to do is have a custom loading routine that I will
write and then pass that data on manually to a Video object.  Any help would
be appreciated.  Thanks!


--Josh

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