You may be right, but let me give you a little more context.

The English application (or a future non-English version) can display
monetary values in a currency determined by a server setting. The
English application might be used in other countries before a
localized version is available. It would be nice, though perhaps not
essential, for currencies to be displayed with locale-sensitive
separators.

I'm not sure about SharedResources, but I supposed I could have a
currency.properties file and create locale folders for each locale
that only contain the currency properties, defaulting to the en_US
separators for locales that are not yet added to the build. Thus the
application would be localized but only with respect to currency (and
perhaps date formats).

Any reluctance to add multiple locales now, is largely a question of
timing/app size/impact on build system.

Somewhat tangentially, will there be better tooling support for
localization in Flex 4?

On Tue, Jul 1, 2008 at 10:36 AM, Gordon Smith <[EMAIL PROTECTED]> wrote:
> Sorry, I don't understand why you wouldn't simply localize the
> "alignSymbol", "thousandsSeparatorTo", and "decimalSeparatorTo" resources in
> the "SharedResources" bundle in order to get localized currency formatting
> with CurrencyFormatter.
>
>
>
> Gordon Smith
>
> Adobe Flex SDK Team
>
>
>
> ________________________________
>
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of Richard Rodseth
> Sent: Tuesday, July 01, 2008 7:25 AM
> To: [email protected]
> Subject: Re: [flexcoders] CurrencyFormat vs locale
>
>
>
> Thanks, I'll look at that.
> Gordon, it's just a case that the app as a whole is not being
> localized for everywhere just yet. For example, my understanding is
> that the Euro is used in many different locales which may have
> different decimal and thousands separators.
>
> On Mon, Jun 30, 2008 at 7:37 PM, Paul Hastings <[EMAIL PROTECTED]>
> wrote:
>> Gordon Smith wrote:
>>> What is the problem with bundling resources for each locale?
>>
>> well for starters, having to know what to bundle ;-)
>>
>> http://as3localedata.riaforge.org/
>>
>> is based on the CLDR project data, which is as good as gets when it comes
>> to
>> locale resources.
>>
>>
>
> 

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