I encountered something like that before...

As far as I can recall we were getting the video duration on the 
videoEvent.READY event... Like you say sometimes the duration was 
there, sometimes it was still -1. I think we just put in a timer to 
keep trying until the value wasn't -1, and that worked. However, this 
doesn't seem like an ideal solution, so I'd be interested to hear if 
anybody has a better solution.

Obviously you'll still have an issue with flv's that don't include the 
duration in the metadata, as mentioned by the other posters, but if 
you're getting it sometimes that doesn't seem to be your problem.

--- In [email protected], "Firdosh Tangri" <[EMAIL PROTECTED]> 
wrote:
>
> well the weird thing is every time I run the app in debug mode 
sometimes I
> get -1 sometimes i get 280.66 which is the correct value...??
> 
> its just plain random
> 
> firdosh
> 


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