John,

On Thu, Feb 15, 2007 at 01:12:41PM -0500, John Denker wrote:
> On 02/15/2007 09:56 AM, Holger Wirtz wrote:
> 
> >>> My question was actually how to tell FG
> >>> not to use its internaly ATIS.
> 
> 
> > Hmmm... you misunderstand my approach for voice communication:
> > There is a voice-server in thebackground which has for every frequency a
> > conference room (as a simulation of radio frequencies).
> > 
> > Ok, I have a air2air communication at 123.45 which can be easily
> > replaced or supplemented with 122.75 - but this is also only a VoIP
> > conference room :-)
> 
> There is still something confusing about this.  Please consider
> the following comparisons:
> 
>           FACT                               ANALOGY
> 
> Radio is a broadcast medium.           Any broadcast is in some ways a
>                                         type of conference.
> 
> Radio has a limited propagation        A conference room has a limited
> range.                                 size.
> 
> KSFO ATIS broadcasts on 118.85         Imagine a onference room with a
> (and several other frequencies).       boombox constantly playing in the
>                                         room.
> 
> No aircraft should be transmitting     There should never be any VOIP
> on 118.85.                             traffic generated by ATIS.

Yes right.

> 
> 
> Except as noted below, I cannot think of any reason why it would
> be necessary or in any way desirable to defeat the ATIS function.
> If there is a reason, please explain.

The reason is that I would like to play ATIS trough the realtime-radio
and not from FG.

As I know the current multiplayer mode of FG is only a position
repeater/broadcaster. But what with the other realistic things as
weather and the time? I think it would be nice if someone can set the
waether of the multiplayer-session and the time. Then he has also to generate
the ATIS. And then it is a problem with the hard-coded ATIS from FG...

Ok I am some steps in the future - sorry.

> The only reason to defeat the /internal/ ATIS function would be
> to replace it with a better ATIS function ... in which case you
> would need to deal with many, many ATIS frequencies, not just
> 118.85.

My current VoIP-Implementation (=Asterisk) hast all north american radio
frequencies as a conference room so there _are_ may ATIS frequencies and
not just 118.85 :-) 118.85 is the frequency by default if I press the
change button on COM1... so if I find a way to supress ATIS in FG I can
play my "own" ATIS when conecting to 118.85.

> Certainly we need a better ATIS function, but moving to /no/
> ATIS function would be a step in the wrong direction.

No, I think you have misunderstand (perhaps my english is not good
enough - sorry). ATIS in FG is ok - but not in multiplayer mode with realtime
radio. 

Regards,

Holger
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