>> On Fri, Aug 30, 2013 at 11:41 AM, Stuart Buchanan wrote: >> 1) Windows launcher appears to have Rembrandt enabled by default, but set >> via the Advanced properties, rather than having a checkbox on the launcher. >> Makes it quite difficult for a new user to disable it. I would have expected >> Rembrandt to be switched off by default and with a checkbox on the >> Rendering Options section of the launcher to enable it. Caveat: It's possible >> that I've lost a config file somewhere on my Windows system, so if someone >> else could verify this is the case, that would be great.
On Sat, Aug 31, 2013 at 10:04 AM, Vivian Meazza wrote: > I've checked RC1 - FGRun here - AFAIKS it just picks up whatever you had > last set in Advanced/Properties - I had Rembrandt disabled and that's what I > got. Ah good - I suspected that might be the case but couldn't work out where the config was being stored. >> 2) There appears to be some invalid scenery around lat:37.228, lon:-121.9703. >> Scenery triangles are white and the UFO can't determine the material type. >> I'll investigate this further - might be an error in the landclass or >> something >> we've got wrong in materials.xml. This looks just like a straight terrain build error. The problem appears to be in bucket 958408. Here's the screenshot, just using the terrain in data/Scenery: http://www.nanjika.co.uk/flightgear/fgfs-screen-057.png Here's the equivalent using current terrasync data, which matches what the mapserver is showing as the data: http://www.nanjika.co.uk/flightgear/fgfs-screen-058.png According to the UFO, the forested terrain for terrasync between the river and the road is one of Landmass, SomeSort, Island, Default, which is slightly suspicious. However, it isn't just that terrain that is missing, as the lake and the town are also not rendered which makes me think this is just a build error. I vaguelly recall that the scenery delivered with the base package is a special case and not simply a copy off the standard world scenery build. Can anyone comment if this is so, or whether we should over-write the base scenery with terrasync as a fix? -Stuart ------------------------------------------------------------------------------ Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911&iu=/4140/ostg.clktrk _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel