On Sunday 02 December 2001 05:25 pm, you wrote: > On Mon, 3 Dec 2001 11:04, you wrote: > > On Sunday 02 December 2001 02:07 pm, you wrote: > > > On Mon, 3 Dec 2001 03:22, you wrote: > > > > OK, > > > > JSBSim now supports retractable gear. I have built flightgear with > > > > it and it works. Note that if the gear are not fully down, they > > > > essentially don't exist as far as JSBSim is concerned. > > > > > > This could be a problem. IIRC aircraft like the DC-3 never fully > > > retract their gear. The gear in the DC3 only goes half way into the > > > engine. Can JSBSim handle this? > > > > Well sort of, you could define two contact points for each gear one up, > > and one down and that would cover the fully retracted case. > > Yeah but I'm talking about the drag situation. The wheels create drag even > when retracted in this aircraft. Can you have some drag that gets created > even when retracted?
All you need is an increment for gear down. The gear up drag, if there is any, is in the basic drag for the airplane. > > David > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel -- Tony Peden [EMAIL PROTECTED] We all know Linux is great ... it does infinite loops in 5 seconds. -- attributed to Linus Torvalds _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
