Curtis wrote:
> 2. Don't forget this is a 'real time' sim. We are on a polygon > budget, and hey, it would be great to see your 15,000 polygon > beautifully detailed model in all it's full glory, but something like > that will ***kill*** frame rates ... especially if you want to > duplicate buildings or aircraft or trees or whatever the object is. I'm with you on this one. Learned that making a lot of static models for Fly! > This is one of the real 'tricks' to 3d modeling and is what separates > the masters from the wannabes ... building nice looking models out of > minimal polygons. It is hard to do, It is hard to do. The wire frame was easy for me but my texturing needed work. I did learn a few things along the way and hope to learn more. Jeff _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel