Thought that I had sent this before but after
a fresh CVS up I noticed the minimal hud still
had a problem

$FG_ROOT / Huds / Instruments / Minimal / hudladder.xml

The attached gets rid of the 'munged' rungs cruft

Cheers

Norman
<PropertyList>

 <ladders>

  <l1>
  <name>artificialhorizon</name>
  <x>260</x>
  <y>150</y>
  <width>120</width>
  <height>180</height>
  <compression_factor>2.68</compression_factor>
  <loadfn>roll</loadfn>
  <loadfn1>pitch</loadfn1>
  <span_units>45.0</span_units>
  <division_units>0.0</division_units>
  <minor_division>0.0</minor_division>\
  <screen_hole>70</screen_hole>
  <lbl_pos>0</lbl_pos>
  <enable_frl>false</enable_frl>
  <enable_target_spot>true</enable_target_spot>
  <enable_velocity_vector>false</enable_velocity_vector>
  <enable_drift_marker>false</enable_drift_marker>
  <enable_alpha_bracket>false</enable_alpha_bracket>
  <enable_energy_marker>false</enable_energy_marker>
  <enable_climb_dive_marker>false</enable_climb_dive_marker>
  <enable_glide_slope_marker>false</enable_glide_slope_marker>
  <glide_slope>0.0</glide_slope>
  <enable_energy_worm>false</enable_energy_worm>
  <enable_waypoint_marker>false</enable_waypoint_marker>
  <working>true</working>
  </l1>

 </ladders>

</PropertyList>

Reply via email to