John Check writes: > Kind of OT: On the matter of blender.... I was going to take a > shot at painting the DC3 model (which was AFAIK done in blender and > exported as VRML). Something gets lost in the translation, parts > are rotated, sized wrong, etc. Anyway blender does work as a > modeling tool, just make sure you save in native format and export > VRML for fgfs.
I'm making some progress on texturing the DC-3 now that I understand Blender's UV editor, but unfortunately, PLIB does not import textured VRML 1 models, so I'm going to have to figure out a different conversion. AC3D seems to be best supported, but I'm having trouble getting the AC3D export script working from Blender. All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
